-- card: 4210 from stack: in -- bmap block id: 5301 -- flags: 0000 -- background id: 2594 -- name: -- part 1 (field) -- low flags: 01 -- high flags: 0004 -- rect: left=15 top=28 right=153 bottom=278 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 3 -- text size: 10 -- style flags: 0 -- line height: 13 -- part name: -- part 2 (field) -- low flags: 01 -- high flags: 0000 -- rect: left=16 top=197 right=320 bottom=197 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 0 -- font id: 3 -- text size: 10 -- style flags: 0 -- line height: 13 -- part name: About ME -- part 3 (button) -- low flags: 00 -- high flags: 0000 -- rect: left=448 top=288 right=318 bottom=482 -- title width / last selected line: 0 -- icon id / first selected line: 2162 / 2162 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Back to 1 ----- HyperTalk script ----- on mouseUp visual effect dissolve go to card 1 end mouseUp -- part 6 (button) -- low flags: 00 -- high flags: 0000 -- rect: left=447 top=256 right=282 bottom=480 -- title width / last selected line: 0 -- icon id / first selected line: 27009 / 27009 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: New Button ----- HyperTalk script ----- on mouseUp play "Beeep" visual effect zoom open go to next card end mouseUp -- part 7 (button) -- low flags: 00 -- high flags: A004 -- rect: left=405 top=39 right=62 bottom=478 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Toons ----- HyperTalk script ----- on mouseUp visual iris open go to card 3 end mouseUp -- part 11 (button) -- low flags: 00 -- high flags: 0000 -- rect: left=269 top=98 right=309 bottom=431 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: My head ----- HyperTalk script ----- on mouseUp play "Die" tempo 40 c3 wait until the sound is "done" answer "Read the lower left hand corner." with "I have." end mouseUp -- part 12 (button) -- low flags: 00 -- high flags: 0000 -- rect: left=336 top=233 right=245 bottom=372 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Nose ----- HyperTalk script ----- on mouseWithin play "Clackety" tempo 200 c5 wait until the sound is "done" end mouseWithin -- part 13 (button) -- low flags: 00 -- high flags: 0000 -- rect: left=322 top=259 right=280 bottom=377 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Nose ----- HyperTalk script ----- on mouseWithin play "DevilDance" tempo 400 c5 wait until the sound is "done" end mouseWithin -- part 14 (button) -- low flags: 00 -- high flags: 0000 -- rect: left=286 top=174 right=188 bottom=338 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: New Button ----- HyperTalk script ----- on mouseWithin play "Oorr" c2 wait until the sound is "done" end mouseWithin -- part 15 (button) -- low flags: 00 -- high flags: 0000 -- rect: left=378 top=176 right=192 bottom=415 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: New Button ----- HyperTalk script ----- on mouseWithin play "Oorr" c2 wait until the sound is "done" end mouseWithin -- part contents for card part 1 ----- text ----- This stack contains 17 'snd ' resources which may be heard by pressing a button. These sounds may be copied into other stacks or into the HyperCard application using ResEdit, Sound Mover, or Sound Manager (all available in GEnie libraries). To see how to play a sound, look at the script for any button. For more information on sounds in HyperCard, see the "play" command in the HyperTalk help section or Danny Goodman's book. -- part contents for card part 2 ----- text ----- As this is "Cardware," please do not send money if you use these snds. Instead, send a picture postcard of your hometown to me: David Rakowski, 60 Gorham Ave. #6, Brookline, MA 02146. Really. If your stacks contain acknowledgements, please acknowledge this stack.